import CarrotModule import TreeModule import GrassModule import PumpkinModule import SunFlowerModule crops = [Entities.Carrot,Entities.Pumpkin,Entities.Tree,Entities.Sunflower] while True: for crop in crops: if crop == Entities.Carrot: CarrotModule.Plant() if crop == Entities.Grass: GrassModule.Plant() if crop == Entities.Tree: TreeModule.Plant() if crop == Entities.Pumpkin: PumpkinModule.Plant() if crop == Entities.Sunflower: SunFlowerModule.Plant()